First
Slime Slayer » Devlog
Hello and welcome to the first DevLog of this project.
So far this is a simple spare-time project in which I have fun with Shooter Game Mechanics.
Currently features:
- 7 Weapons (Flamethrower, Shotgun, Rocket Launcher, Flame Flurry, Heatwave, Homing Missile, Dumpfire)
- 3 Enemies (Small Slime, Splitting Slime, Heavy Slime)
- Polygon Shadow Casters
- Score-counter
- Introduction Screen
- Game Over Dialog
- Enemy Spawners
- Increasing Difficulty
- Various particle- and audio-effects.
Todo list:
- Light sources
- Local Highscore
- Weapon Powerups
- Multiple Levels(?)
- Weapon Shop(?)
- More weapons
- More enemies
Please let me know if there is something you'd like me to try out with this project - so far it's a bit unfocused :P
Files
SlimeSlayerAlpha2WebGL.zip Play in browser
Sep 08, 2018
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